I checked chrome://media-internals/ while playing a Youtube video and also under Developer Tools -> Elements -> More Tools -> Media I added -enable-features=VaapiVideoDecoder to the launch command of Chromium and now Video Decode is Hardware accelerated! And my Chromium had already Use hardware acceleration when available checked under Settings -> Advanced Inside chrome://flags I could enable:īut Hardware-accelerated video decode and Out of process rasterization were not available as options. But video decoding was still "software" on Chromium. Select the option GL (Fake KMS) OpenGL desktop driver with fake KMS and Click OK.Advanced Options > Compositor > xcompmgr composition manager.pal file, but Nestopia’s colours are accurate out of the box. RetroArch has an FCEUmm core that works just about as well as the Nestopia UE core, albeit with the same incorrect colours as FCEUX. Because of this, we prefer the other emulators on this list. It’s a bit easier to use than RetroArch, but it comes with a very inaccurate colour pallette by default, and has an issue with audio crackling when vsync is on. FCEUX allows you to tweak the emulation speed to make it faster or slower, though, which is a nice addition. The popular FCEUX has a lot of features, most of which are available in RetroArch. If you don’t mind the screen tearing, I recommend Nestopia with vsync off. RetroArch has something else going on under the hood that eliminates this issue, so you can play with vsync on without the lag. However, they have one glaring problem: you have to make a Sophie’s choice between horribly slow input lag (with vsync on), or nasty screen tearing (with vsync off). Nestopia and Nestopia UE are downloadable as separate emulators, and they’re decent if you don’t want to go through the hassle of setting up RetroArch. But it’s the only emulator we’ve found that can eliminate nasty screen tearing and play with as little input lag as possible, which means it’s the best choice around for NES gaming. Installing cores and tweaking settings is really confusing if you aren’t familiar with RetroArch, and since there aren’t a lot of guides on it, you’ll do a lot of googling to figure it out, espeically if you use it for more than one emulator. RetroArch is complicated as heck, and it has almost no documentation to speak of (don’t worry, we’re working on a guide of our own). I highly recommend taking the time to set up RetroArch as described in this forum post for NES - it will give you a near perfect experience. With the right settings you can have pixel-perfect graphics with cool shaders to bring back that old CRT look and minimise input lag (a serious problem with many emulators). This can be overwhelming for some users, but it allows you to create a near-perfect NES emulation experience, which other emulators cannot do. RetroArch’s biggest advantage is its sheer number of settings. You can also tweak numerous video, audio, and gamepad settings, but this will get you up and running. Select a ROM file from your hard drive to start playing. Return to the main menu, and to go Load Content > Select File and Detect Core. Select it to install the Nestopia UE core. Head to Online Updater > Core Updater and scroll down to “NES / Famicom (Nestopia UE)”. To load an emulator in RetroArch, you’ll need to install that emulator’s “core”. It also supports a number of USB gamepads out of the box. You can navigate the interface with the arrow keys, press X to select, or Z to go back. Open the 7z archive and extract the files wherever you want (I recommend C:Program FilesRetroArch).ĭouble-click on the RetroArch exe to start it up. It comes as a 7z file so you’ll need 7-Zip installed to extract it. RetroArch is a little more complicated than “Install, File > Open”, so here’s a quick primer on how to set it up with Nestopia UE:ĭownload the latest version of RetroArch from its download page.
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